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Version 0.01 (eng)


Today I’m releasing the first demo of the game, which includes first two acts and two bossfights. I’m not sure whether development will continue, but since I have something to share, I decided to post it anyway.

How to launch game? To do so, just unpack the build archive and run either bin/hrtp-release.exe or just runme.bat. If you want to remap the joystick buttons to keys and use it — you can use launch from the console with the —use-virtual-keyboard option. It will give you handy virtual keyboard on the account entry screen

For now, only two resolutions are supported — 800×600 and 1280×720, but there will be others in the future.

All problems and bugs can be sent to https://github.com/hrtp-demake-a/hrtp-demake-issues/issues, or by mail to exilium.discipuli@yandex.ru. Please, write more details in case of bugs, otherwise I’ll unlikely guess what is the problem.

If the game is very hard for you, the game has a console bound on Tilde button. Yhere you can execute the commands increment_life([amount from 1 to 100]); to add lives and increment_bomb([amount from 1 to 100]) to add bombs.

I haven’t tested it extensively, so there may be problems. I apologize in advance.

The game is not picky with a processor and videocard, but they should be at least sufficient. You must hae at least 1 or 2GB of RAM to play the game. But the TDM-GCC build has been launched under very old Windows XP computer and worked fine there.

Builds: